kyle
dbfda83e14
Update src/features/login/hooks/use-create-user.ts
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2026-09-21 12:15:47 -05:00
kyle
8fde1c9362
Update src/features/login/hooks/use-consume-code.ts
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2026-09-21 12:15:00 -05:00
kyle
9febb8bb60
remove slide animation, use pill instead
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2026-09-14 00:53:24 -07:00
kyle
a754fc0282
match cards h2h margins
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2026-09-11 11:53:27 -07:00
kyle
9ed3f7169e
slide animation
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2026-09-11 08:32:42 -07:00
kyle
c4a9d47180
slide animation
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2026-09-10 22:21:16 -07:00
kyle
0ac6636d08
h2h icon
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2026-08-30 13:05:47 -05:00
kyle
f6faf97cdf
develpoer role
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2026-08-30 12:36:28 -05:00
kyle
6bb3ee4bc7
fix: render local-timezone dates client-side only
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- started-tournament header and tournament list formatted times in the
server timezone during ssr, mismatching hydration on every load
2026-08-27 14:14:03 -07:00
kyle
7bda138d69
feat(telemetry): matchup and direction context in timelines; live error groups
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- h2h_viewed carries who-v-who, stats_sorted carries asc/desc via a
timeline-only context prop
- error browser aggregates raw rows so new groups appear immediately
- catalogs re-extracted for shifted line references
2026-08-27 10:47:57 -07:00
kyle
8e42862d20
fix(telemetry): review nits
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- dock h2h source corrected to match_dock; badge_viewed breakdown via value
- stats filter guards unified, ref-based, double-tap safe
- emoji picker reuses handleReactionClick; comment and import tidy
2026-08-26 23:19:45 -07:00
kyle
f593b2c7b8
feat(telemetry): product interaction events
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- h2h_viewed from match card, dock, profile, stats, predictions
- reaction_sent with emoji and surface; score_report_opened from all
three report entry points
- stats_filtered and stats_sorted on stats route and profile
- rules/teams/players/bracket/tournament view events with sources
- match_history_viewed, badge_viewed, player_searched (count only)
2026-08-26 23:04:36 -07:00
kyle
fc65fdb451
feat(telemetry): resolve profile and team names in session timelines
2026-08-26 22:56:11 -07:00
kyle
8171354e2a
feat(telemetry): generic event aggregates and usage range presets
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- rollups emit event.count (dim name) and event.detail.count (dim name|detail
from props.source/emoji/tournament)
- usage screen: events section with tap-through breakdown; 7d/30d/180d/custom
date-range presets
2026-08-26 22:53:58 -07:00
kyle
fd45ba1112
Merge branch 'admin-telemetry-redesign' into development
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2026-08-26 19:14:00 -07:00
kyle
f13e5b752a
refactor(enrollment): drop count header, keep player-count warnings
2026-08-26 19:12:33 -07:00
kyle
044e573933
Merge branch 'admin-telemetry-redesign' into development
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2026-08-25 23:36:10 -07:00
kyle
3d8ee52a15
feat(telemetry): opt-in admin alert pushes
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- telemetryAlerts metadata flag, admin-gated server fn
- alerts sent only to admins with the flag enabled
- settings toggle visible to admins only, under device notifications
2026-08-25 23:33:01 -07:00
kyle
31f6237446
refactor(admin): drop status strip from dashboard; full-bleed usage tab
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- admin home is tournament section + tools list only
- usage route matches sibling tabs (fullWidth, no shell padding); screen
pads its own content so the tab bar stays flush
2026-08-25 23:22:21 -07:00
kyle
e4d1ba720a
feat(telemetry): session journey view replaces raw events table
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- sessions listed from client_events grouped by session id (7d window)
- timeline sheet merges page views, client events, errors, and server-fn
activities joined by player within the session window
- vitals excluded from timelines; gap markers over 5 minutes
2026-08-25 22:56:09 -07:00
kyle
5d7747839c
refactor(telemetry): text-only list empty states, distinct p50/p95 series
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- paginated-list empty prop is a plain string, no icon block
- second sparkline series drawn in dimmed color; area disabled on dual charts
- duration legend shows latest p50/p95 values
2026-08-25 22:38:45 -07:00
kyle
fd0489a22f
refactor(telemetry): chart scale labels, calmer vitals and error styling, usage-first tabs
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- sparklines get start/end date and max-value footers
- vitals rating shown by value color instead of badges
- error rows use plain counts, subtle resolve button, terse empty state
- telemetry tab order: usage, players, functions, events, errors; usage is default
2026-08-25 22:35:16 -07:00
kyle
1cc75591fa
refactor(admin): align admin ui with app design language
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- dashboard: card grid replaced by status strip + nav-tile section + list
- nav-tile promoted to shared component
- stat tiles and usage screen de-carded, sections divided like settings
- hub run tournament back to a list row
- telemetry link restored in tools list
2026-08-25 22:24:36 -07:00
kyle
895737febc
style: trim comments to load-bearing invariants only
2026-08-25 22:13:41 -07:00
kyle
2b02de2193
fix(telemetry): start scheduler from admin dashboard too, not only health probes
2026-08-25 22:09:08 -07:00
kyle
4af4a65527
bug
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2026-08-25 21:54:50 -07:00
kyle
a52872bea8
feat(admin): dashboard home, telemetry section, enrollment ops screen
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- mission-control dashboard: now strip, tournament quick actions, usage
sparklines, error feed, live activity, tools list
- /admin/telemetry with functions/events/errors/players/usage child routes,
hand-rolled svg chart primitives, decomposed activities table
- error browser with grouping and mark-resolved
- consolidated per-tournament enrollment screen; hub simplified with
run tournament promoted
- /admin/activities redirects to /admin/telemetry/functions
2026-08-25 21:54:21 -07:00
kyle
06fe1f4ed7
feat(telemetry): rollups, alerts, scheduler, health checks, admin server fns
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- pure rollup accumulators with tests; daily upserts keyed date/metric/dim
- alert checks with db-backed cooldown and push to admin players
- in-process scheduler started from health probes
- health endpoint checks pb + supertokens, stale-while-revalidate, always 200
- sse connection counter moved to emitter
- telemetry feature server fns: events/errors/groups/rollups/alerts/status
2026-08-25 21:38:08 -07:00
kyle
e2863c1f6c
feat(telemetry): collections, universal server-fn coverage, beacon, client tracker
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- activities indexes + client_events/client_errors/rollups/alerts collections
- global function middleware via createStart; reads skipped on success
- actor stash, denial dedup, control-flow error guards
- api route logging, auth event overrides, beacon endpoint, web vitals
- centralized admin role checks, shared skeletons, award-badges fix
- extracted deriveRunState with tests
2026-08-25 21:33:25 -07:00
kyle
15aeb64b19
pwa fixes
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2026-08-23 21:51:38 -07:00
kyle
8a894e8365
Merge branch 'deep-ketch' into development
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2026-08-23 20:31:49 -07:00
kyle
e3fea18ab2
badges improvements
2026-08-23 20:31:44 -07:00
kyle
58702da156
style: trim narration comments from recent changes
2026-08-23 20:06:05 -07:00
kyle
c342b91029
feat(header): shrink long titles to fit instead of wrapping
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The header keeps its size; a title that would overflow scales down to a
floor of 55% and ellipsizes only past that. Re-measures on title change,
resize, and web-font load.
2026-08-23 20:06:05 -07:00
kyle
ac2e61731c
Merge branch 'theme-discovery-presets' into development
2026-08-23 19:26:37 -07:00
kyle
62cbca4a9d
theme tooltip
2026-08-23 19:26:21 -07:00
kyle
9fc79dfc07
fix(audit): readable names, single writer, denial rows, redacted args
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The activity log recorded Start's hashed function id (a sha256 URL
segment) as the name; the middleware now reads compile-time
serverFnMeta.name with the path segment as fallback. toServerResult
resolves { success:false } instead of throwing, so the middleware logged
failures as successes while toServerResult wrote a duplicate row with its
own dead name parser — the middleware is now the single writer and reads
the envelope's success flag. Admin denials, which threw before the logging
middleware ran, get their own audit row. Arguments are redacted
(phone/otp/token keys) and truncated at 2KB. The admin activities search
binds its filter parameters (likePattern escaping) instead of
interpolating raw input. Adds vitest with node-env tests for the
middleware, redaction, and filter utils, and extends logging coverage to
mutating fns that lacked it.
2026-08-23 18:27:53 -07:00
kyle
f63dfde85d
fix(ui): defer the visual-viewport read out of render
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Reading window during render made the client's first render disagree with
the SSR markup; start at zero and fill in after mount, matching Mantine's
useViewportSize contract.
2026-08-23 18:27:35 -07:00
kyle
5ac39ac7a2
Merge branch 'development' into player-picker-single-sele
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# Conflicts:
# src/locales/de/messages.po
# src/locales/en/messages.po
# src/locales/es/messages.po
# src/locales/ja/messages.po
2026-08-23 17:59:55 -07:00
kyle
733615b9e0
redesign h2h player picker: single slot + Me quick-select
2026-08-23 17:59:24 -07:00
kyle
6f575d6a23
themes lol
2026-08-23 17:17:04 -07:00
kyle
0a7b5fa00f
i18n
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2026-08-08 15:29:40 -07:00
kyle
22c282d8fa
more for the overhaul
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2026-07-22 16:41:44 -07:00
kyle
86cda294f9
social overhaul
2026-07-22 15:47:34 -07:00
kyle
9db3fa697d
Merge branch 'loader' into development
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2026-07-14 15:00:50 -07:00
kyle
6565714ee4
Merge branch 'predictions' into development
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2026-07-14 14:22:50 -07:00
kyle
1783f0e6bc
predictions
2026-07-14 14:15:34 -07:00
kyle
0a7f4de321
Merge branch 'style' into development
2026-07-14 00:39:43 -07:00
kyle
e8b7647f3d
styling
2026-07-14 00:39:38 -07:00
kyle
0284b33e50
Merge branch 'style' into development
2026-07-14 00:12:46 -07:00