skeletons, tournament stats, polish, bug fixes
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@@ -4,37 +4,32 @@ const UpcomingTournamentSkeleton = () => {
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return (
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<Stack gap="lg">
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<Flex px="md" justify="center" w="100%">
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<Skeleton height={240} width={240} radius="md" />
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<Stack justify="space-between" align="flex-start">
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<Box style={{ flex: 1 }}>
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<Skeleton height={32} mb="xs" />
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<Skeleton height={16} />
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</Box>
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</Stack>
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<Skeleton height={200} width={240} radius="md" />
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</Flex>
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<Stack align="center" gap={2}>
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<Skeleton height={16} w="30%" mb="md" />
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<Skeleton height={16} w="30%" />
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</Stack>
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<Stack px="md">
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<Skeleton height={14} width="80%" />
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<Card withBorder radius="lg" p="lg">
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<Skeleton height={14} width="80%" mb={16} />
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<Group mb="sm" gap="xs" align="center">
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<Skeleton height={16} width={16} />
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<Skeleton height={14} width="20%" />
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<Skeleton height={32} width={16} />
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<Skeleton height={32} width="20%" />
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<Box ml="auto">
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<Skeleton height={20} width={80} radius="sm" />
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<Skeleton height={32} width={80} radius="sm" />
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</Box>
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</Group>
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<Group mb="sm" gap="xs" align="center">
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<Skeleton height={32} width={16} />
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<Skeleton height={32} width="20%" />
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<Box ml="auto">
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<Skeleton height={32} width={80} radius="sm" />
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</Box>
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</Group>
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</Card>
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</Stack>
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<Box>
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<Divider />
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<Stack gap={0}>
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<Skeleton height={48} width="100%" />
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<Skeleton height={48} width="100%" />
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<Skeleton height={48} width="100%" />
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</Stack>
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</Box>
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</Stack>
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);
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};
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