award badges
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99
src/features/admin/components/award-badges.tsx
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99
src/features/admin/components/award-badges.tsx
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import { useState } from "react";
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import { Box, Card, Text, Select, Button, Group, Stack } from "@mantine/core";
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import { awardManualBadge } from "@/features/badges/server";
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import { useAllBadges } from "@/features/badges/queries";
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import toast from "@/lib/sonner";
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import { usePlayers } from "@/features/players/queries";
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const AwardBadges = () => {
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const { data: players } = usePlayers();
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const { data: allBadges } = useAllBadges();
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const [selectedPlayerId, setSelectedPlayerId] = useState<string | null>(null);
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const [selectedBadgeId, setSelectedBadgeId] = useState<string | null>(null);
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const [isAwarding, setIsAwarding] = useState(false);
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const manualBadges = allBadges.filter((badge) => badge.type === "manual");
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const handleAwardBadge = async () => {
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if (!selectedPlayerId || !selectedBadgeId) return;
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setIsAwarding(true);
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try {
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await awardManualBadge({
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data: {
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playerId: selectedPlayerId,
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badgeId: selectedBadgeId,
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},
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});
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toast.success("Badge awarded successfully");
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setSelectedPlayerId(null);
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setSelectedBadgeId(null);
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} catch (error) {
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toast.error("Failed to award badge");
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} finally {
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setIsAwarding(false);
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}
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};
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const playerOptions = players.map((player) => ({
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value: player.id,
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label: `${player.first_name} ${player.last_name}`,
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}));
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const badgeOptions = manualBadges.map((badge) => ({
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value: badge.id,
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label: badge.name,
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}));
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return (
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<Box p="md">
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<Card withBorder radius="md" p="md">
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<Stack gap="md">
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<Box>
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<Text size="lg" fw={600} mb="xs">
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Award Manual Badge
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</Text>
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<Text size="sm" c="dimmed">
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Select a player and a manual badge to award
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</Text>
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</Box>
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<Select
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label="Player"
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placeholder="Select a player"
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data={playerOptions}
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value={selectedPlayerId}
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onChange={setSelectedPlayerId}
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searchable
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clearable
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/>
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<Select
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label="Badge"
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placeholder="Select a badge"
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data={badgeOptions}
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value={selectedBadgeId}
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onChange={setSelectedBadgeId}
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searchable
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clearable
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/>
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<Group justify="flex-end">
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<Button
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onClick={handleAwardBadge}
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disabled={!selectedPlayerId || !selectedBadgeId}
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loading={isAwarding}
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>
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Award Badge
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</Button>
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</Group>
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</Stack>
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</Card>
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</Box>
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);
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};
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export default AwardBadges;
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